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Advanced [show]


Eberdeb Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Architect, who enjoyed hunting, Eberdeb was taken on many hunting expeditions. Eberdeb was born on a far eastern island where he grew up under the tutelage of his mother, an expert Bowyer. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Disciplined, Logical. Bonds: Nature, Immigrant, Enemies. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Eberdeb Loofollue, Male Gnome Rogue 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 17 (+3)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 80 gp. Chrysoberyl (40 gp). Jasper (80 gp). Blue quartz (10 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Karash Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, pastel cloak. His chestnut hair is long and unkept. His gray eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Immigrant, Rich, Nature. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Karash Dalton, Male Half-Orc Cleric 17
Medium (5'4") Half-Orc, True Neutral (CR 17)
Armor Class 10
Hit Points 127 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Deception +7, Survival +8
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 6000 gp. Jeweled anklet (3000 gp). Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Sapphire pendant on gold chain (1600 gp). Golden circlet with four aquamarines (5000 gp). Black velvet mask with numerous citrines (170 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Sapphire pendant on gold chain (1600 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).


Social Check DCs


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large brown mantle and cape that has been intricately interwoven into his black robe. He has a chestnut handlebar mustache and slicked back chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: When he was but 6 years old his parents immigrated from the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic, Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Fonkin Tarkelby, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)11 (+0) 11 (+0)17 (+3)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thamuz Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Glassblower. His hair is silver and curly. His white eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: He got into the Glassblower business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Glassblower.

Motivation: He wants revenge against drow; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Professionalism. Flaws: Impulsive. Bonds: Job, Religious, Enemies. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Thamuz Carrion, Male Tiefling Sorcerer 4
Medium (5'8") Tiefling, True Neutral (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 9 (-1)14 (+2)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 gp.


Social Check DCs


Theriatis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his crossbow. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His eyes are hazel and catlike.

Personality: He is extraordinarily eccentric. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Theriatis hails from a village terrorized by dire rats. He worked as a nervous Detective and found it very stressful. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Flaws: Insane. Bonds: Attractive, Enemies, Job. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Theriatis Netyoive, Male Elf Expert 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 8 (-1)9 (-1)
Skills Athletics +5, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs

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