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Advanced [show]


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man very much looks the part of a Slave Trader. He wears a deerstalker hat to hide his balding. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also hits on women, regardless of circumstances.

History: He got into the Slave Trader business at a young age. His childhood dream was to be a Armorer, but he was a colossal failure. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: Wants a kiss.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Attractive, Has a crush. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Kyle Mitchell, Male Human Rogue 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 14
Hit Points 28 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Athletics +7, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +5

Possessions: 700 gp. Black opal (1300 gp). Black star sapphire (1300 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars, marred by teas. His tied-back hair is chestnut. His fierce gray eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Gifted. Flaws: Ugly, Greedy, Addict. Bonds: Slave. Occupation: Miner

Voice: French accent

Attributes [hide]

Olunt Gorunn, Male Dwarf Barbarian 12
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 116 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Deception +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 3000 gp. Emerald (1200 gp). Moonstone (20 gp). Golden yellow topaz (700 gp). Blue quartz (7 gp).


Social Check DCs


Dayereth Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears a well pressed and immaculate suit (or dress). His long white hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Dayereth grew up listening to his father's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Ugly, Sensitive. Bonds: Family, Adventurer. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Dayereth Wilmont, Male Half-Elf Aristocrat 4
Medium (5'8") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Obsidian (5 gp). Jade (160 gp). Red spinel (160 gp).


Social Check DCs


Thamuz Pain, Male Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he tends to wear a large green jacket. His hair is dark red and curly. His skin is flawless and his black eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Thamuz grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Gifted, Impeccable. Flaws: Terse, Fearful. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thamuz Pain, Male Tiefling Paladin 7
Medium (6'2") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Deep green spinel (100 gp).


Social Check DCs


Cockaby Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his greatsword ready. He wears a top hat to hide his balding. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast mountains. Through the years after Cockaby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cockaby's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Cockaby Humplebumple, Male Gnome Wizard 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)9 (-1) 18 (+4)16 (+3)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Jade (100 gp).


Social Check DCs

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