Eberdeb Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.
History: Eberdeb hails from a village terrorized by orcs. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Mortician
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1000 sp.
Harbek Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and wears skinny pants and wears a black and tan robe with the hood down. His left leg appears badly burned and disfigured. He wears his hair in dreadlocks. His violet eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.
History: Harbek was born in the east. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is untrained/undisciplined, which makes him dangerous.
Motivation: To pay off his debts.
Ideals: Persistence. Flaws: Insane. Bonds: Military, Debt. Occupation: Soapmaker
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 30 pp. Azurite (14 gp).
Cockaby Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He is an epitome of beauty. His silver hair, when down, is lengthy. His brown eyes are passionate and lively.
Personality: Cockaby is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Weaver.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Job. Occupation: Weaver
Voice: Italian accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Anselm Weston, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. His left hand appears badly burned and disfigured. His golden hair is kept up in a ponytail inside a small hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Human culture. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Anselm was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Human people.
Ideals: Persistence. Flaws: Insomniac, Racist. Bonds: Immigrant. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp. Obsidian (12 gp). Moss agate (12 gp). Rock crystal (20 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.
Salasar Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a grey broad hat and grey clothes. He has no crest. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 240 gp. Silver pearl (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
