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Advanced [show]


Silvo Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a broad hat to cover his moderate length blonde hair. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His psionic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Depressed, Mundane, Insomniac. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Silvo Thorngage, Male Halfling Adept 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Rock crystal (60 gp).


Social Check DCs


Pikar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'1" and is wearing a long, brown cloak. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Pikar was born the youngest of three triplets. He worked as a nervous Miner and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Professionalism, Optimist. Bonds: Attractive, Family, Job, Adventurer. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Pikar Underfoot, Male Halfling Wizard 12
Small (3'1") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 62 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 18 (+4)15 (+2)
Skills Acrobatics +6, Perception +8
Senses Passive Perception 18
Languages Common, Halfling, Goblin, Giant, Auran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 300 pp. Chrysoberyl (80 gp). Bloodstone (80 gp). Chrysoprase (80 gp). Aquamarine (1600 gp). Aquamarine (1600 gp). Jasper (80 gp). Rhodochrosite (9 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Beverly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a golden handlebar mustache and slicked back golden hair. His gray eyes peer out from beneath his broad grey hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Fisher, but he got bored and became a Miller. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he seems to be bored by most things

Ideals: Athletic. Flaws: Mundane, Insomniac, Disease. Bonds: Job, Religious. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Dean Beverly, Male Human Druid 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Flame Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly lances and ceremonial daggers. His fur is orange and curly. He has gleaming, smiling yellow eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Flame Hummingbird, Male Tabaxi Druid 8
Medium (5'0") Tabaxi, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)21 (+5) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 130 pp. Red garnet (90 gp). Chrysoprase (20 gp). Rose (20 gp). Chrysoprase (20 gp). Moss agate (6 gp). Smoky quartz (20 gp).


Social Check DCs


Godfrey Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his chestnut hair well, parting it to the right. He has a dull look in his brown eyes.

Personality: Eccentric and domineering, Godfrey will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Mayor, but he was a colossal failure. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Extrovert. Bonds: Attractive, Job, Rich. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Godfrey Hackney, Male Human Aristocrat 8
Medium (6'6") Human, True Neutral (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 17 (+3)12 (+1)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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