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Advanced [show]


Balimaar Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Barber uniform. His blonde hair is long and unkept. He has amber eyes and a tan hat with a black feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Barber

Voice: German accent

Attributes [hide]

Balimaar Siannodel, Male Half-Elf Paladin 4
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 27000 cp. Fire opal (500 gp). Black star sapphire (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bilbron Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His white hair is lengthy and is close to two feet long. His half smiles and blue eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he's repulsed by the pc

Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant, Religious. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Bilbron Tarkelby, Male Gnome Aristocrat 14
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 15
Hit Points 123 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 18 (+4)10 (+0) 9 (-1)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 2000 gp. A roughly beaten golden orb (80 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a long, black cloak. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His long black hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his father and his sister before him, after school he went straight into learning to become a Stylist. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Job, Family. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Dworic Goblinbane, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 190 gp.


Social Check DCs


Great Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Laborer uniform. His orange fur is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a necromancer, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He now owns his own business.

Motivation: Expand his business; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Attractive, Mentor, Immigrant. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Great Peak, Male Tabaxi Rogue 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He has black crest. He has several tiny emerald earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Philantrophist. Bonds: Rich, Adventurer, Enemies. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Nadarr Beryntolthropal, Male Dragonborn Ranger 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 50 gp.


Social Check DCs

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