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Advanced [show]


Dreali Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, and a wedding ring on his right hand. He wears his hair in dreadlocks. This green eyed westerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a plains tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: In love, Nature. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Dreali Amastacia, Male Elf Ranger 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Bertram High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His chestnut hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.

Motivation: To pay off his debts; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Insomniac, Hedonist. Bonds: Criminal record, Debt. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Bertram High-hill, Male Halfling Expert 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (1200 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He wears a tan costume with the symbols of the sun god on his torso. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born at the edge of vast plains. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Impeccable. Bonds: Enemies, Nature, Religious. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Stannor TellPenny, Male Halfling Aristocrat 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 17 (+3)12 (+1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs


Randal Roscoe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear brown clothing when he does not wear armor. His brown hair is kept up in a ponytail inside a Stetson hat. His eyes are green and he is always smoking a pipe.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful wizard made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and his relatives are trying to arrange a marriage

Flaws: Insane, Forgetful. Bonds: Mentor, Criminal record, Family. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Roscoe, Male Human Fighter 10
Medium (6'0") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 92 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 1100 gp. Star ruby (1100 gp). Jade (120 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vrondiss Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy blue pantaloons and a tan scarf. He has styled his blue crest well, parting it to the right. His eyes are red and catlike.

Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Soapmaker and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and balancing his hectic life and new soapmaker responsibilities is difficult

Flaws: Insomniac, Disease. Bonds: Guardian, Job, Adventurer. Occupation: Soapmaker

Voice: pre-pubescent

Attributes [hide]

Vrondiss Zzzxaaxthroth, Male Dragonborn Expert 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5

Possessions: 1800 gp. Chrysoprase (70 gp). Aquamarine (1000 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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