Gunter Marlee, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. His hair is white and curly. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets.
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Guardian, Military. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Borgu Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Joker, Persistence. Bonds: Attractive, Rich. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.
Mordai Death, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple violet line shooting up and back down. He is physically well-built. His red hair is smooth and relatively long. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to open a new tavern; and his religion dominates his actions
Flaws: Shy. Bonds: Job, Religious, Mentor. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. 1 Healer’s kit.
Oloric Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a green poncho over his likewise colored trousers and shirt. His brown hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Spice Merchant. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his brother before him, after school he went straight into learning to become a Spice Merchant. He now owns his own business.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and further expansion of business
Ideals: Athletic, Gifted. Bonds: Job, Immigrant. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Rael Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He wears tan painted combat armor at almost all times. With bright blonde hair and a scraggly beard. His eyes are amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He has decided he is irredeemable.
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
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