Emerald In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur, while still mostly white, has prominent grey streaks. His yellow eyes lackadaisically let the world flow into them.
Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 8 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Bonds: Poor, Religious, Immigrant. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 40 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1300 gp. Coral (60 gp). Smoky quartz (60 gp). Jasper (60 gp). Rock crystal (60 gp). Carnelian (60 gp). Obsidian (11 gp). Obsidian (11 gp).
Dreali Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His skin is fair and his fingers are delicate and long. His golden hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Dreali would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer, Criminal record. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: Just what you see.
Skog Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of nunchakus, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His moppish brown hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the south to a Server, Skog learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp.
Bhevek Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and white. His green eyes are slightly larger than normal.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bhevek is combative with any and all who dare try his patience in the slightest.
History: Born to a Unemployed, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Athletic, Passionate, Justice. Bonds: Adventurer, Poor. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 62 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Abyssal, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 110 pp. 1 Minor magic item.
Hoglik Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears violet cloth garments or leather armor. His brown hair, when down, is lengthy. His eyes, though not visible through his cowl, are gray.
Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Shoemaker, Hoglik learned a great deal about his mother's area of expertise. He found a children's book about a Half-Orc Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business
Ideals: Opinionated, Logical. Bonds: Job, Adventurer, Criminal record. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 80 gp. Citrine (70 gp). Moonstone (70 gp). 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
