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Oloric Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses like a well dressed Gardener does. He has styled his brown hair well, parting it to the left. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with finding treasure.

History: Born in the east to a Gardener, Oloric learned a great deal about his mother's area of expertise. He worked as a nervous Gardener and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Religious. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Oloric Aranore, Male Dwarf Paladin 10
Medium (4'0") Dwarf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 90 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 18 (+4)14 (+2)
Skills Nature +4, Persuasion +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 150 pp. Old masterpiece painting (500 gp). Golden circlet with four aquamarines (3000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Mûg Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man wears many layers of old clothing at all times. His golden hair is cut short with large spiked bangs in the front. His eyes are a pleasant violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Criminal record. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Mûg Cholmondeley, Male Half-Orc Ranger 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 15 (+2)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 12000 sp. Solid gold idol (500 gp). A silver and pearl hairclip (60 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Minor magic item.


Social Check DCs


Raam Rise, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His purple hair is lengthy. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He has achieved small success as a Crown-heir.

Motivation: To settle down with his crush; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Job, Has a crush. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Raam Rise, Male Tiefling Fighter 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Art Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His white fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Art lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and he wants revenge against drow

Ideals: Fighting, Logical. Flaws: Impulsive. Bonds: Adventurer, Family, Enemies. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Art Wind, Male Tabaxi Warlock 4
Medium (5'9") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 500 gp. Deep blue spinel (200 gp). Moss agate (12 gp).


Social Check DCs


Morkral Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Morkral was raised in a hard working conservative environment. A gifted student he started as a Server, but he got bored and became a Shoemaker. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and expand his business

Flaws: Ugly, Addict, Hedonist. Bonds: Family, Job. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Morkral Torunn, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 60 gp.


Social Check DCs

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