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NPC Generator

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Advanced [show]


Efferil Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His silver hair is singed and shortened. His green eyes dart from person to person.

Personality: He is mildly Elf supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Efferil lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Elven compassion.

Flaws: Ugly, Racist. Bonds: Religious, Family. Occupation: Brewer

Voice: American accent

Attributes [hide]

Efferil Galanodel, Male Elf Warlock 13
Medium (5'0") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 39 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Arcana +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 4000 gp. Black pearl (400 gp). Zircon (60 gp). Onyx (60 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy rusty crest. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. He sports a flattop crest cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Direcris was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Flaws: Ugly, Insane. Bonds: Job, Rich, Religious. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Direcris Sumnarghthrysh, Male Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)16 (+3) 15 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Therai Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats, and he perpetually has his ceremonial dagger ready. He has no hair. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with painting.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his painting dream.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Artistic. Flaws: Ugly, Disease, Antagonistic. Bonds: Criminal record. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Therai Rapture, Male Tiefling Aristocrat 5
Medium (6'0") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 12 (+1)20 (+5)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Fiery yellow corundum (1200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Cimer Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. His hair is purple, silky, and of moderate length. His fierce black eyes like to dwell on things.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cimer grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cimer. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Criminal record, Adventurer. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Cimer Instinct, Male Tiefling Druid 3
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills History +4, Stealth +1
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shifting Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His yellow fur has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Shifting Mirror, Male Tabaxi Fighter 5
Medium (6'8") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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