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Advanced [show]


Amnon Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His brown hair has been sun bleached extensively. This red eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Amnon grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Fearful, Addict. Bonds: Adventurer, Job. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Amnon Ennui, Male Tiefling Adept 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp.


Social Check DCs


Modean Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a robe, a symbol of his god around his neck, and a falchion on his belt. His white hair is smooth and relatively long. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Modean is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Modean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Justice. Flaws: Ugly. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Modean Benevolence, Male Tiefling Druid 6
Medium (5'2") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs


Howard Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He is portly but not overly obese. His black hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born at the edge of vast island. As a young adult he joined a group advocating for an improvement in Halfling conditions. He struck the Ruler job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Ugly, Racist. Bonds: Job, Enemies, Nature, Adventurer. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Howard Sunmeadow, Male Halfling Commoner 3
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 17 (+3)14 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. Hematite (4 gp). Jasper (20 gp). White pearl (100 gp). 1 Half-Plate.


Social Check DCs


Halimath Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail and is in decent physical shape. His red hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer, In love. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Halimath Tiltathana, Male Elf Warrior 7
Medium (5'5") Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +5

Possessions: 500 gp. Gold and topaz bottle stopper cork (900 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Rimple Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. He has wavy golden hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Rimple is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Farmer.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Extrovert, Fighting. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Rimple Leffery, Male Gnome Barbarian 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 17 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 20 (+5)16 (+3) 16 (+3)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp.


Social Check DCs

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