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NPC Generator

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Advanced [show]


Ekemon Art, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He wears a colorful flower in his white hair. His black eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Ekemon Art, Male Tiefling Wizard 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 55 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)15 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azdûsh Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. He has done his best to style his brown hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Azdûsh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He doesn't get along with people that don't share his tastes; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Azdûsh Wellington, Male Half-Orc Ranger 15
Medium (5'3") Half-Orc, Chaotic Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills History +7, Nature +7
Senses Passive Perception 12
Languages Common, Orc, Elven, Auran
Attacks Melee +10 / 4d8+5, Ranged +7 / 4d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 1100 pp. Golden circlet with four aquamarines (4000 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold music box (4000 gp). 1 Medium magic item.


Social Check DCs


Anselm Wellington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Painter does. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Insane. Bonds: Job, Enemies, Attractive. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Anselm Wellington, Male Human Monk 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 30000 cp. Onyx (30 gp).


Social Check DCs


Zaffrab Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His moppish white hair is in a traditional bowl cut. His amber eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Athletic, Impeccable. Flaws: Greedy. Bonds: Rich, Family. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Zaffrab Fabblestabble, Male Gnome Rogue 12
Small (3'3") Gnome, Lawful Good (CR 12)
Armor Class 13
Hit Points 41 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills History +5, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: Cloth of gold vestments (130 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (6000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in grey turtlenecks beneath a yellow coat with tan slacks. He is an epitome of beauty. His blonde hair, when down, is lengthy. His eyes are hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Gimurt Holderhek, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)13 (+1) 13 (+1)7 (-2)
Skills Deception +0, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs

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