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Advanced [show]


Cockaby Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His tied-back hair is brown. His eyes are blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Junk Dealer, who enjoyed hunting, Cockaby was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Nature, Adventurer. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Cockaby Gimlen, Male Gnome Aristocrat 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Nelkin Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This western man dresses in brown turtlenecks beneath a violet coat with green slacks. His clothes are grease stained in places. His brown hair is cut jaggedly and amateurishly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Nelkin and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Nelkin Bigheart, Male Halfling Expert 10
Small (3'4") Halfling, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 64 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azgrom Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'7" and wears a worn and beaten armor. His hair is long and white with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Shy. Bonds: Guardian, Immigrant, Job. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Azgrom Cooper, Male Half-Orc Commoner 9
Medium (6'7") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A necklace of small pink pearls (3000 gp). Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs


Himo Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Himo was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Insomniac, Secretive. Bonds: Attractive. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Himo Ofandrus, Male Elf Expert 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)11 (+0) 17 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. Silver comb with moonstones (500 gp).


Social Check DCs


Richard Law, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears a fine chain shirt which he covers with black colored cloaks and clothing. His golden hair is cut short with large spiked bangs in the front. His fierce blue eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Painter, but he got bored and became a Cartwright. He has drifted from career to career and currently works as a Cartwright.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Richard Law, Male Human Warrior 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp. Bloodstone (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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