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NPC Generator

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Advanced [show]


Silvo Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He wears a Stetson hat to cover his moderate length silver hair. His green eyes peer out from beneath his Stetson brown hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Silvo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Poor, Mentor, Military. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Silvo Brightmoon, Male Halfling Aristocrat 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 58 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)15 (+2) 15 (+2)17 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Chalcedony (60 gp). Amber (120 gp). Silver pearl (120 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Bundrigo Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a black and brown handkerchief worn on his right side. He wears his golden hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Shy. Bonds: Attractive, Religious, Nature, Adventurer, Job. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Bundrigo Tosscobble, Male Halfling Ranger 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


William Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His hair is red, silky, and of moderate length. He has green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: William was born with his father's beautiful face. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. By chance he met his sister recently and the two have been together since.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist. Bonds: Attractive, Criminal record, Family, Enemies. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

William Roscoe, Male Human Bard 2
Medium (5'5") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 340 gp. 1 Darkwood Buckler.


Social Check DCs


Theriatis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is well dressed, constantly wearing a brown suit, red shirt, and tan tie. He has wavy blonde hair. His hazel eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Adventurer, Family. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Theriatis Lathalas, Male Elf Expert 11
Medium (5'2") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 3200 gp. Silver comb with moonstones (600 gp). Jeweled electrum ring (7000 gp). Old masterpiece painting (1600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An abacus with copper, silver and gold markers (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a green poncho over his likewise colored trousers and shirt. His gray fur is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Windy On the Water, Male Tabaxi Commoner 10
Medium (5'0") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)18 (+4) 15 (+2)13 (+1)
Skills Intimidation +5, Religion +8
Senses Passive Perception 12
Languages Common, Elven, Goblin, Sylvan, Halfling
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: Black pearl (700 gp). Tourmaline (90 gp). Pink pearl (90 gp). Emerald (1500 gp). Red spinel (90 gp). Moss agate (12 gp).


Social Check DCs

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