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NPC Generator

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Advanced [show]


Burto Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.

Personality: Burto hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a small toy that he constantly fidgets with.

History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered poetry. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Addict. Bonds: Poor. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Burto Bigheart, Male Halfling Druid 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp.


Social Check DCs


Frederick Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. His auburn hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a slaver, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting, Joker. Bonds: Attractive, Guardian, Mentor. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Frederick Qualanthri, Male Half-Elf Bard 4
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)9 (-1) 13 (+1)16 (+3)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Theren Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He is muscular with a powerful set of arms. His black hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Theren Dulmage, Male Half-Elf Cleric 3
Medium (5'0") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2600 sp.


Social Check DCs


Amnon Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports tan clothing, slightly heavier than average wear. He wears a feathered hat to cover his moderate length brown hair. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. Amnon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Amnon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is terrified, and will act out of fear; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Amnon Ideal, Male Tiefling Aristocrat 4
Medium (5'8") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)10 (+0) 19 (+4)13 (+1)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Vrondiss Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear violet clothing when he does not wear armor, and a wedding ring on his right hand. His rusty crest, when down, is lengthy. His fierce red eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small desert village. His family was turned out during the war. He and his family wandered north to less war torn lands. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Hedonist, PTSD. Bonds: In love, Nature, Family. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vrondiss Daardendrian, Male Dragonborn Fighter 15
Medium (6'5") Dragonborn, Neutral Good (CR 15)
Armor Class 9
Hit Points 71 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1

Possessions: 6000 gp. Sapphire pendant on gold chain (2200 gp). Old masterpiece painting (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Fire opal pendant on a fine gold chain (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (200 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver chalice with lapis lazuli gems (130 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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