Beloril Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He very much looks the part of a Dyer. He has a hunchback. His hair is short and white. His ears are large.
Personality: He has always had a great fascination with Dwarven culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Justice, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 73 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 18000 sp. Tiger eye turquoise (7 gp).
Akmen Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His chestnut hair is lengthy. He has white eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the north, but his parents moved at a very young age to the south. He was taken from his home at a very young age. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic. Flaws: Fearful. Bonds: Immigrant, Slave. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1300 gp. 1 Minor magic item.
Flogg Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His golden hair is cut short. He has brown eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a wizard, Flogg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants a kiss; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Fearful. Bonds: Mentor, Adventurer, Has a crush. Occupation: Cook
Voice: French accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 8)
Armor Class 13
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1200 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Brass mug with jade inlays (100 gp).
Fivin Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear flannel. He sports a long black beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised by priests from a young age. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.
Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Family, Mentor. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Bundrigo Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a green tunic with black highlights, and long grey pants that bunch up around his shoes. He wears a top hat to hide his balding. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.
History: Bundrigo lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family, Poor, Criminal record. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 82 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 7000 gp. Jeweled anklet (2000 gp). Brass mug with jade inlays (500 gp). Solid gold idol (1000 gp). Silver chalice with lapis lazuli gems (80 gp). Golden circlet with four aquamarines (3000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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