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Advanced [show]


Kildrak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his scythe ready. His brown hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his feathered violet hat.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kildrak Ironfist, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 18 (+4)9 (-1)
Skills Deception +1, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 70 gp. 8 Acid flasks.


Social Check DCs


Nutae Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is long and auburn with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: When he was but 8 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He wants to meet his childhood hero; and to reunite with his absent mother

Flaws: Disease. Bonds: Rich, Adventurer, Immigrant, Family. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Nutae Suithrasas, Male Elf Cleric 4
Medium (4'9") Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Rimple Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear brown clothing when he does not wear armor. His auburn hair is matted, messy, and big. His green eyes peer out from beneath his Stetson brown hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can't help but pocket interesting objects he comes across

History: He was born blind and as such lacked many opportunities for work. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is unsatisfied with his job; and an old rival family wants him found

Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record, Family, Job. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Rimple Glittergem, Male Gnome Barbarian 12
Small (3'7") Gnome, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 107 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 200 pp. Amethyst (90 gp). Blue quartz (10 gp). Chalcedony (80 gp). Chrysoprase (80 gp).


Social Check DCs


Kelter Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his silver hair. He has green eyes and a black hat with a grey feather.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Kelter Stoutbridge, Male Halfling Druid 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Adrik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large silver tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with painting.

History: He was born at the edge of vast desert. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adrik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adrik. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Criminal record. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adrik Aranore, Male Dwarf Fighter 5
Medium (4'5") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 19 (+4)7 (-2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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