Laucian Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Opinionated, Artistic. Bonds: Family, Mentor. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 52 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Chalcedony (60 gp). Golden pearl (140 gp). Fiery yellow corundum (1000 gp). Tourmaline (140 gp).
Sammal Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of scimitars on his belt, each one with a opal on the hilt. He keeps his long brown hair kept up in a rat tail. His white eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Logical. Bonds: Attractive, Mentor. Occupation: Mercenary
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 900 sp.
Shedinn Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, brown, dusty cloak. His rusty crest has been sun bleached extensively. His eyes are red.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Shedinn grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers.
Flaws: Ugly, Impulsive. Bonds: Job, Adventurer, Family. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 9
Hit Points 45 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Aquan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. A delicate silver chain set with a tourmaline (70 gp). Sapphire pendant on gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item.
Cimer Bright, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is smooth and relatively long. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south his family was never financially stable. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He now travels the world, in search of power and loot.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Ideals: Athletic. Bonds: Poor, Adventurer, Family. Occupation: Server
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 35 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2100 sp.
Tûkâ Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He has no hair. His eyes are violet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Banker in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Joker, Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!