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NPC Generator

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Hunter Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green eyes peer out from beneath his wide-brimmed blue hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: When he was but 3 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Opinionated, Entrepeneur. Flaws: Selfish, Fearful. Bonds: Immigrant. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Hunter Moreno, Male Half-Elf Warrior 13
Medium (5'3") Half-Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 73 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +6

Possessions: 1000 gp. Chalcedony (30 gp). Freshwater pearl (10 gp). Deep green spinel (130 gp). Golden yellow topaz (600 gp). Chrysoprase (30 gp). Onyx (30 gp).


Social Check DCs


Geoffrey Stratford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a long red beard with little hanging trinkets. His fierce gray eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is greedy

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Scribe

Voice: German accent

Attributes [hide]

Geoffrey Stratford, Male Human Wizard 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp.


Social Check DCs


Quarion Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy blue pantaloons and a white scarf. His chestnut hair is thinning but still full. His brown eyes dart from person to person.

Personality: Quarion is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east to a Mortician, Quarion learned a great deal about his father's area of expertise. Quarion was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Extrovert, Philantrophist. Bonds: Job, Religious. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Quarion Iranapha, Male Elf Barbarian 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Oskar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple violet robe with green stripes complete with hood. He carries with him a set of greataxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a long silver beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Oskar Burrowfound, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 19 (+4)12 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 270 gp.


Social Check DCs


Ethereal Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Detective. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His fur is white and very short. His eyes are a pleasant hazel.

Personality: Eccentric and domineering, Ethereal will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. Ethereal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Fighting, Extrovert, Impeccable. Bonds: Rich, Adventurer, Family. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Ethereal Of Claws, Male Tabaxi Warlock 5
Medium (5'7") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp.


Social Check DCs

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