Aramil Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. He sports a long auburn beard, and similarly colored long hair. His fierce brown eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Aramil embodies much of what other species detest in the Elves. He is a very good compulsive liar and kleptomaniac.
History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Aramil and his spouse have recently divorced.
Motivation: Wants to raise his children well; and a rival would like him out of the picture
Flaws: Antagonistic. Bonds: Rich, Criminal record, Nature, Family. Occupation: Tanner
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 35000 sp.
Theren Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple green robe with white stripes complete with hood. His long black hair is drawn into a two foot long braid. He has brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Servant profession.
History: Theren hails from a village terrorized by dire rats. Theren liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality; and to be a servant again
Ideals: Optimist. Bonds: Job, Enemies, Nature, Adventurer. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Tomi Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears white trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. He has done his best to style his white hair to look like a famous performer. His violet eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: To unite with his sister; and his religion dominates his actions
Flaws: Mundane, Addict. Bonds: Guardian, Religious, Family. Occupation: Guard
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 13)
Armor Class 14
Hit Points 81 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Celestial, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Borun Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized jet on his left hand. He keeps his black hair in a pixie cut. His amber eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.
History: His mother raised him in a mountain cabin. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Borun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Rich, Nature, Adventurer. Occupation: Shipwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 38000 sp. Star rose quartz (70 gp). Star rose quartz (70 gp). Violet garnet (1100 gp). Banded agate (14 gp). 1 Minor magic item.
Warryn Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he usually wears his blue robe and has his trident always slung over his shoulder, and is pretty ugly. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the north to a Sage, Warryn learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 4000 cp.
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