Kildrak Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He carries with him a set of shields, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly brown, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.
Motivation: An old rival family wants him found.
Ideals: Fighting, Gifted, Logical. Bonds: Poor, Family. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 55 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 19 (+4) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 8000 sp. Rhodochrosite (15 gp).
Mamnen Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His eyes are a pleasant white.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.
History: His father raised him in a mountain cabin. Mamnen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom
Ideals: Fighting. Flaws: Selfish. Bonds: Poor, Immigrant, Nature. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 13)
Armor Class 13
Hit Points 94 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 200 pp. Fiery yellow corundum (400 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Hayley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Roland was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Apothecary like his father before him.
Motivation: To be a Barrister again; and wants a kiss
Flaws: Mundane, Antagonistic. Bonds: Family, Job, Has a crush. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 9)
Armor Class 13
Hit Points 47 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Tourmaline (100 gp). Smoky quartz (40 gp). Obsidian (16 gp). Black pearl (400 gp). 1 Minor magic item.
Serpent Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His beige fur is slicked back into a classic pompadour. His thin eyebrows rest above his beady yellow eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Serpent was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies. Occupation: Shipwright
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1000 cp.
Warryn Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and carries hand crossbows. He has a silver handlebar mustache and slicked back silver hair. His brown eyes are passionate and lively.
Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Warryn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he desires power and/or immortality
Ideals: Fighting. Flaws: Insane, Shy. Bonds: Poor, Adventurer, Enemies. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 20 (+5) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 pp.
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Their contribution stands as a beacon of hope for all adventurers!