Three Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his rapier. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white fur is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily eccentric. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Insane. Bonds: Attractive, Family, Religious. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Azzakh Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His brass crest is lengthy. His gold eyes are slightly larger than normal.
Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of a Ploughman, who enjoyed hunting, Azzakh was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Flaws: Insane. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Healer
Voice: German accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
Possessions: Just what you see.
Baern Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He wears bulky black painted plate armor. He keeps his auburn hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Body Guard profession.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Barber.
Motivation: To be a Body Guard again; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Poor. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 17 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 cp. Silver comb with moonstones (200 gp). A small bag of saffron. (70 gp).
Robert Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man wears baggy blue pantaloons and a grey scarf. His clothes are grease stained in places. His auburn hair is still thick. He is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a wizard, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear.
Flaws: Fearful. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 79 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling, Infernal
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 6000 gp. Jeweled anklet (3000 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flame Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered shortbow and tarnished bow as well. His cinnamon fur is heavily combed to the right. His blue eyes are passionate and lively.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of northern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Flame grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flame. He now spends his time doing works of charity.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Fighting, Philantrophist. Bonds: Criminal record, Immigrant, Family. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Alexandrite (300 gp).
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