Raymond Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He is physically well-built. His hair is greying and his face has many wrinkles. His skin is flawless and his green eyes scan people very quickly.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raymond was born the youngest of three triplets. His childhood dream was to be a Crown-heir, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is unsatisfied with his job.
Flaws: Mundane. Bonds: Attractive, Military, Family, Job. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. Star ruby (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zaffrab Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries with him a set of longbows on his belt, each one with a amethyst on the hilt. His long white hair is drawn into a two foot long braid. His half smiles and green eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence, Athletic. Bonds: Attractive, Mentor. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Shivering Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white fur. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. He has a hunchback. He wears a top hat to hide his balding. His face is scarred and worn.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Shivering reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Rich, Military. Occupation: Brewer
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 60 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6
Possessions: 2000 sp. Gold and topaz bottle stopper cork (400 gp). A roughly beaten golden orb (80 gp).
Guy Myerscough, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a red armored body suit, with a simple black line shooting up and back down. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Carter and found it very stressful. He then took over the family business and is one of the better Carter for hire.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic. Flaws: Disease. Bonds: Rich, Job. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Rivaan Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. He keeps his blue crest in a pixie cut. His half smiles and red eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Junk Dealer mother left him crippled. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Bather
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 9
Hit Points 45 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp. Old masterpiece painting (1100 gp). Jeweled electrum ring (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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