Oblar TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a large brown jacket. His silver hair, when down, is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: He likes to make people angry or surprised. He enjoys reading and quiet.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Nature, Adventurer. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 49 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1500 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Golden circlet with four aquamarines (6000 gp). A necklace of small pink pearls (6000 gp).
Nordak Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white tunic with black highlights, and long tan pants that bunch up around his shoes. His chestnut hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.
Motivation: Wants his loneliness to end; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer, Has a crush. Occupation: Adventurer
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1300 sp.
Rurik Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears black painted combat armor at almost all times. His white hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.
History: Born to a Locksmith, his mother struggled to pay the bills. When Rurik reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He feels kind of lost in life; and wants a kiss
Flaws: Depressed. Bonds: Has a crush, Poor, Military. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 18 (+4) | 16 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Sylvan, Druidic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Aura Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'3" northern man, he prefers to wear flannel. His red fur is braided into rings. His eyes are blue and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast plains. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud.
Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Nature, Enemies. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Terran, Halfling, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 180 pp. Red spinel (40 gp). 1 Minor magic item.
Foxilon Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his golden hair to look like a famous performer. His hazel eyes peer out from beneath his broad green hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, Rich, Military. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Obsidian (10 gp). Tourmaline (80 gp). Hematite (10 gp). Aquamarine (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!