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Advanced [show]


Howard Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His auburn hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Howard grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and wants a kiss

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Howard Copperkettle, Male Halfling Wizard 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 10 (+0)14 (+2)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Terran, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 390 gp. Aquamarine (300 gp). Jade (60 gp).


Social Check DCs


Ahrim Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a simple white robe with blue stripes complete with hood, and sports empty pouches on his belt. His hair is purple, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Flaws: Insane, Impulsive, PTSD. Bonds: Attractive, Rich. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Ahrim Sorrow, Male Tiefling Druid 13
Medium (6'4") Tiefling, Neutral Evil (CR 13)
Armor Class 10
Hit Points 69 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 3000 gp. Tiger eye turquoise (15 gp). Blue sapphire (1100 gp). Hematite (15 gp). Blue sapphire (1100 gp). Red garnet (50 gp). Eye agate (15 gp). Rhodochrosite (15 gp). 1 Medium magic item.


Social Check DCs


Greethen Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of strength on his torso. His red crest is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is a Succubi in disguise. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Adventurer, Job. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Greethen Beryntolthropal, Male Dragonborn Aristocrat 6
Medium (6'2") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: Silver comb with moonstones (300 gp). Old masterpiece painting (1500 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Immeral Goltorah, Male Elf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a black shirt with thin brown vertical stripes and violet pants. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: He was born in a small desert village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption.

Flaws: Ugly, Shy. Bonds: Military, Nature, Criminal record. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Immeral Goltorah, Male Elf Barbarian 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cockaby Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His red hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He loathes his own lifestyle.

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Immigrant, Rich. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cockaby Nopenstallen, Male Gnome Ranger 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp. Golden pearl (70 gp).


Social Check DCs

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