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NPC Generator

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Advanced [show]


Travok Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. He has styled his blonde hair well, parting it to the right. His eyes are likewise hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Travok hails from a village terrorized by dire rats. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and a deep hatred of dire rats

Ideals: Logical. Flaws: Disease. Bonds: Enemies, Immigrant. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Travok Brazzik, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Wymar Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is drawn into a tight pony tail with a clover scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a brothel owner, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Bonds: Poor, Enemies, Military, Mentor. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Wymar Wakefield, Male Human Rogue 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eberdeb Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is long and red with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His eyes are likewise amber. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Eberdeb was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Eberdeb never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Bonds: Attractive, In love, Poor. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Eberdeb Nucklestamp, Male Gnome Wizard 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 16 (+3)18 (+4)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a green vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a very tight haircut. This gray eyed easterner is not easily forgotten.

Personality: A skeptical and narcissistic man, Alston's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Alston Folkor, Male Gnome Barbarian 12
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 113 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +4

Possessions: 25000 sp.


Social Check DCs


Taklinn Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. He wears his auburn hair up. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with music.

History: Sold as a small child to a wizard, Taklinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Fighting, Artistic. Bonds: Rich, Mentor. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Taklinn Thrahak, Male Dwarf Rogue 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6

Possessions: 130 gp.


Social Check DCs

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