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NPC Generator

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Advanced [show]


Azaki Holimion, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He has styled his auburn hair well, parting it to the left. His eyes are green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He got into the Farmer business at a young age. He was an athlete and attended two major summer competitions. He never won. He became a Farmer soon after.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to find somewhere to settle down

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Enemies, Job. Occupation: Farmer

Voice: French accent

Attributes [hide]

Azaki Holimion, Male Elf Fighter 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 20 gp. Hematite (15 gp).


Social Check DCs


Hadarai Galanodel, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. His hair is brown, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: Hadarai hails from a village terrorized by giants. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.

Motivation: Wants a kiss; and to get a good night's sleep

Flaws: Depressed, Insomniac. Bonds: Attractive, Enemies, Family, Has a crush. Occupation: Server

Voice: Irish accent

Attributes [hide]

Hadarai Galanodel, Male Elf Paladin 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Aldous Beckwith, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His black hair is cut short with large spiked bangs in the front. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a necromancer, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He's looking for his big break; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Job, Adventurer. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Aldous Beckwith, Male Human Aristocrat 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. Iolite (70 gp).


Social Check DCs


Barendd Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and usually wears his white robe and has his quarterstaff always slung over his shoulder. His skin is also unnaturally pale. His chestnut hair is singed and shortened. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Barendd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Barendd Helcral, Male Dwarf Sorcerer 11
Medium (4'5") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 54 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Deception +5, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1100 gp. Zircon (30 gp). Bloodstone (30 gp). Rock crystal (30 gp).


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His fur is yellow and curly. His face is covered beneath a completely black helmet.

Personality: Art is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Depressed, Fearful. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Art In the Wind, Male Tabaxi Sorcerer 7
Medium (5'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)19 (+4) 15 (+2)14 (+2)
Skills Investigation +7, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Draconic, Terran
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156664000000

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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