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NPC Generator

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Tod High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his brown hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Rich, Has a crush, Family. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Tod High-hill, Male Halfling Cleric 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorbundus Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man is constantly adorned with expensive silk clothing, often dyed in bright violet and red, and wears rings and necklaces with large, colorful gems. His black crest has been sun bleached extensively. His gold eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gorbundus hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by giants. Gorbundus was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Logical. Bonds: Rich, Religious, Enemies, Adventurer, Attractive. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Gorbundus Beryntolthropal, Male Dragonborn Barbarian 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 75 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)18 (+4)
Skills Performance +7, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1200 gp. Smoky quartz (50 gp). Bloodstone (50 gp). Hematite (15 gp). Red-brown spinel (130 gp). Eye agate (15 gp).


Social Check DCs


Ombul Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many grey ritualistic tattoos. He dresses in brown turtlenecks beneath a grey coat with yellow slacks. His hair is blonde and curly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor.

Ideals: Justice. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Ombul Nimblefingers, Male Halfling Druid 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)18 (+4) 12 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Sylvan, Infernal, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp.


Social Check DCs


Lance Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in brown turtlenecks beneath a grey coat with blue slacks. His head has been shaved. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lance took refuge in the large cave and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Lance Ostoroth, Male Half-Elf Bard 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 8000 cp. Tiger eye turquoise (4 gp). Tourmaline (100 gp). Freshwater pearl (4 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rrath Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white coat over a green low-cut shirt, and a deerstalker hat upon his head. His black hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: To clean up the streets; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Guardian, Criminal record. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Rrath Asheton, Male Half-Orc Fighter 6
Medium (6'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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