Miles Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears a custom-built plate barding that's adorned with black lining and desert motifs. His silver hair is long and unkept. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Miner father left him crippled. He now mingles about in high society.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Tailor
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Infernal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item.
Rael Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries a battered falchion and tarnished longbow as well. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small desert village. When Rael reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp. 1 Everburning torch.
Cressel Bright, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his green robe and has his mace always slung over his shoulder. His purple hair is drawn into a tight pony tail with a clover scrunchie. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Gifted, Fighting. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 93 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 19 (+4) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Windy Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, and he perpetually has his lance ready. His fur is yellow and very short. His copper eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist. Flaws: Addict, Mundane. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 60 pp. 1 Minor magic item.
Right-Handed Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His gray fur is singed and shortened. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born at the edge of vast desert. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Stableman
Voice: German accent
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
