Aelar Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his ceremonial dagger ready. His red hair is slicked back into a classic pompadour. His eyes are brown and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Layabout, who enjoyed hunting, Aelar was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 52 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 3000 sp. Golden circlet with four aquamarines (1000 gp).
Hadarai Withrethin, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His tied-back hair is black. His eyes are a pleasant violet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Lazy. Bonds: Military, Job. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. Rhodochrosite (13 gp).
Bundrigo Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He dresses well, wearing pastel shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a quarterstaff. He has a black handlebar mustache and slicked back black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Bundrigo was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Ideals: Passionate. Flaws: Forgetful. Bonds: Attractive, Family, Immigrant. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 98 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Gold dragon comb with red garnet eye (1600 gp). A delicate silver chain set with a tourmaline (100 gp). Gold dragon comb with red garnet eye (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Gold and topaz bottle stopper cork (1600 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (50 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Gold and topaz bottle stopper cork (1600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (2800 gp). An abacus with copper, silver and gold markers (50 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.
Flame Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His fur is cinnamon, silky, and of moderate length. He has gleaming, smiling copper eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered
History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Logical, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Giant, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Dynamic Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. His lavender fur is matted, messy, and big. His blue eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Dynamic was born on a far eastern island where he grew up under the tutelage of his father, an expert Knight. He left for the east, certain he would find work there.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Military, Immigrant, Family. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. Jet (70 gp). Amber (70 gp).
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