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Advanced [show]


Lone On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue shirt with thin yellow vertical stripes and brown pants. He has no fur. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Lone lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Seeks redemption; and he has a crush on the local map maker

Flaws: Ugly. Bonds: Has a crush, Criminal record, Family, Religious. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Lone On the Water, Male Tabaxi Cleric 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Investigation +6, Medicine +6
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 230 pp. Sard (20 gp). Rose (20 gp). Carnelian (20 gp). Red spinel (150 gp). Violet garnet (1100 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Herbalist uniform. He has a moderate pudge and is not very fit. His brown hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the west. His childhood dream was to be a Brewer, but he was a colossal failure. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to end his boredom

Flaws: Mundane, Fearful. Bonds: Job, Poor, Enemies. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Harbek Rumnaheim, Male Dwarf Barbarian 9
Medium (4'0") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 68 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: Brown-green garnet (120 gp). Malachite (4 gp).


Social Check DCs


Tharivol Othronus, Male Elf [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He keeps his long golden hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Tharivol hails from a village terrorized by orcs. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Tharivol Othronus, Male Elf Ranger 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Qemuel Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is smooth and relatively long. His eyes are likewise black. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Impeccable, Extrovert. Bonds: Adventurer, Attractive, Rich. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Qemuel Amuse, Male Tiefling Sorcerer 5
Medium (6'3") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a grey and green handkerchief worn on his left side. He is muscular with a powerful set of arms. He has moderate length yellow fur. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Great is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. By chance he met his brother recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Attractive, Family, Adventurer. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Great Blossom, Male Tabaxi Adept 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 320 gp. Lapis lazuli (7 gp). Deep green spinel (90 gp). Alexandrite (600 gp).


Social Check DCs

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