Andram Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: 6'10" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of the sun god around his neck, and a morningstar on his belt. His brown hair is still thick. He has black eyes and a white hat with a green feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 98 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 3 | 3 | 1 |
Possessions: 4000 gp. Aquamarine (800 gp). Zircon (30 gp). Smoky quartz (30 gp). Violet garnet (800 gp). Blue sapphire (600 gp). Red garnet (70 gp). Deep blue spinel (800 gp). Tiger eye turquoise (16 gp). Onyx (30 gp). Aquamarine (800 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Silver pearl (70 gp). Coral (70 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). Tourmaline (70 gp). Zircon (30 gp). Chalcedony (30 gp). Rhodochrosite (16 gp). Lapis lazuli (16 gp). Bloodstone (30 gp). Silver pearl (70 gp). Moss agate (16 gp). Violet garnet (800 gp). Peridot (30 gp). Black opal (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kilvar Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fine chain shirt which he covers with blue colored cloaks and clothing. His brown hair is knotted and matted. His brown eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is not mentally stable, and does not behave rationally; and he is content
Ideals: Fighting. Flaws: Mundane, Shy, Insane. Bonds: Has a crush. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 60 gp. Amethyst (100 gp). Red spinel (100 gp).
Roge Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with pastel pants. He is physically well-built. His black hair is long and unkept. His gray eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Roge has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend
Ideals: Gifted, Opinionated. Flaws: Ugly, Disease, Insomniac. Occupation: Courier
Voice: Sore throat, cough
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 50 gp. Red garnet (50 gp).
Henry Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears baggy brown pantaloons and a grey scarf, he is not a threatening figure. His long white hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Disease, PTSD. Bonds: Rich. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 3200 gp. Jet (140 gp). Emerald (1600 gp). Blue quartz (7 gp). White opal (1600 gp). Azurite (7 gp). Jade (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Názkûga Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has styled his white hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Junk Dealer, but he got bored and became a Barber. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter.
Flaws: Disease, Insomniac. Bonds: Attractive, Job, Family. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Halfling
Attacks Melee +7 / 1d8+5, Ranged +4 / 1d8+2, Grapple +5
Possessions: 90 pp. Silver chalice with lapis lazuli gems (40 gp). 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
