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Advanced [show]


Andram Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His hair, while still mostly white, has prominent grey streaks. His half smiles and silver eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east to a Knight, Andram learned a great deal about his mother's area of expertise. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Poor, Attractive, Job. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Andram Tragedy, Male Tiefling Ranger 2
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 14 (+2)20 (+5)
Skills Athletics +3, Intimidation +7
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp. Large well-done wool tapestry (100 gp). 1 Half-Plate.


Social Check DCs


Quarethon Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. He has dyed his greying copper crest a little too much giving a sharp copper color. This red eyed easterner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Quarethon lived on a farm with his mother, near the main road leading to a nearby town. Quarethon was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Cartwright. He left for the east, certain he would find work there.

Motivation: Wants to raise his children well.

Ideals: Fighting, Professionalism. Bonds: Poor, Immigrant, Family. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Quarethon Grrrmmballhyst, Male Dragonborn Ranger 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Hematite (14 gp).


Social Check DCs


Darrak Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear brown clothing when he does not wear armor. He sports a long red beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: Darrak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Darrak is combative with any and all who dare try his patience in the slightest.

History: Darrak was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Job, Military, Debt. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Darrak Brazzik, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 110 gp. 1 Hourglass.


Social Check DCs


Marbas Moral, Male Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an entirely green suit with blue socks and a vest with buckled shoes. He wears his silver hair up. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Stableman, but he got bored and became a Guard. He has achieved small success as a Guard.

Motivation: To get a good night's sleep; and to be a stableman again

Flaws: Mundane, Disease, Insomniac. Bonds: Religious, Job. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Marbas Moral, Male Tiefling Wizard 8
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 60 pp. Large well-done wool tapestry (400 gp).


Social Check DCs


Merihim Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fancy yellow suit. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Merihim grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Merihim Tragedy, Male Tiefling Adept 5
Medium (6'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)19 (+4) 8 (-1)17 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan, Ignan, Giant, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Deep blue spinel (500 gp). Jasper (20 gp). 1 Minor magic item.


Social Check DCs

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