Ahrim Rage, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered white stockings. He carries with him a set of sais, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has styled his white hair well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: He has always had a great fascination with Tiefling culture. He also is a firm believer in the manly ideal.
History: Ahrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Tiefling conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Tiefling people; and to prove his worth to the world
Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Attractive, Poor. Occupation: Actor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 90 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Washington, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a faded coat and loose pants complete with top hat. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to loving parents in a slum to the west. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Attractive, Poor. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp. 1 Silk rope.
Leaf In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Banker does. He wears his orange fur down. His amber eyes peer out from beneath his broad tan hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He became a Banker soon after.
Motivation: To be a Performer again; and sabotage a competitor
Ideals: Joker, Gifted, Persistence. Bonds: Job, Immigrant. Occupation: Banker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp.
William Wakefield, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries a battered shield and tarnished shortbow as well. He has a small bristly mustache and wavy red hair. His amber eyes are passionate and lively.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: He was born in the north. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Vrondiss Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of the four houses of cards on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His green crest is drawn into a tight pony tail with a rose scrunchie. His red eyes dart from person to person.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal dancing training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he is content
Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
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Their contribution stands as a beacon of hope for all adventurers!