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Advanced [show]


Burgell Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears brown trousers with tan and brown striped suspenders. He wears various colorful collared shirts. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. Burgell abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and he has passion for adventuring and risk

Flaws: Ugly, Impulsive. Bonds: Adventurer, Military, Job. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Burgell Daergel, Male Gnome Aristocrat 11
Small (3'5") Gnome, Chaotic Good (CR 11)
Armor Class 12
Hit Points 81 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 17 (+3)12 (+1)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2600 gp. Old masterpiece painting (900 gp). A delicate brass dragon egg (40 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). An abacus with copper, silver and gold markers (70 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Heian Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white shirt with thin tan vertical stripes and pastel pants. His silver hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Crown-heir business at a young age. In his 16th year, his parents were killed by a gnolls raid, leaving Heian alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.

Motivation: He has decided he is irredeemable; and a deep hatred of gnolls

Flaws: Secretive. Bonds: Enemies, Job, Immigrant, Criminal record. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Heian Xistsrith, Male Half-Elf Expert 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gilthur Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is drawn into a tight pony tail with a rose scrunchie. His green eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Gilthur grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He now travels the world, in search of power and loot.

Motivation: Expand his business; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Gilthur Daerdahk, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 300 gp.


Social Check DCs


Drifting Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his lavender fur well, parting it to the left. He has copper eyes and a red hat with a white feather.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to clean up the streets

Flaws: Shy. Bonds: Guardian, Military, Poor. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Drifting Timber, Male Tabaxi Rogue 3
Medium (5'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Nalral Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a black poncho over his likewise colored trousers and shirt. He has done his best to style his auburn hair to look like a famous performer. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Nalral studied abroad. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: He has a crush on the local Soapmaker.

Ideals: Joker, Philantrophist, Gifted, Persistence. Bonds: Attractive. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Nalral Trueanvil, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)14 (+2) 12 (+1)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 200 gp. Hematite (11 gp). Coral (140 gp). 1 Half-Plate.


Social Check DCs

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