Geoffrey Westbrook, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries nunchakus. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.
Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is greedy.
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Knight
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 110 gp.
Ribbles Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting brown shirt and pants. His hair is short and white. He has a dull look in his blue eyes.
Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he's attracted to the pc
Flaws: Ugly. Bonds: Has a crush, Immigrant, Mentor, Adventurer. Occupation: Brewer
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Flogg Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. His hair is silver and very short. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a habit of throwing himself into exceedingly dangerous situations.
History: Flogg was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He struck the Adventurer job and began his own company from there.
Motivation: Further expansion of business; and expand his business
Flaws: Ugly, Terse, Impulsive. Bonds: Job, Immigrant. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 500 gp. 1 Minor magic item.
Pelt Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His lavender fur is drawn into a tight pony tail with a dagger scrunchie. His yellow eyes lackadaisically let the world flow into them.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To clean up the streets; and retire the richest man in the north
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 3 Antitoxin. 3 Thunderstones. 3 Antitoxin.
Ahrim Despair, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His blue hair is knotted and matted. He has several tiny amber earrings on each ear.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Rich, Religious. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Gnome, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1900 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
