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NPC Generator

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Advanced [show]


Nykkan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Detective does. His crest is gold and very short. He has red eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Herbalist, but he got bored and became a Detective. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Immigrant, Slave. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Nykkan Kimbatuul, Male Dragonborn Ranger 7
Medium (6'3") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 19 (+4)17 (+3)
Skills Acrobatics +5, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Nykkan Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His eyes are gold and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Nykkan was born with his father's beautiful face. A few years later when the north was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Nykkan Chumbyxirinnish, Male Dragonborn Warlock 5
Medium (6'2") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp. Deep blue spinel (500 gp). Moonstone (60 gp). Red-brown spinel (110 gp).


Social Check DCs


Eiravel Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, grey, dusty cloak. His blonde hair is lengthy. His eyes are a pleasant hazel.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He got into the Dyer business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Job, Criminal record. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Eiravel Radcliffe, Male Half-Elf Barbarian 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thamuz Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'6" western man, he is generally shirtless and showing off his tattooed chest. His black hair is braided into rings. His eyes are a pleasant red.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thamuz took refuge in the old dungeon and found the beat up shield and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thamuz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Bonds: Enemies, Nature, Criminal record. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Thamuz Vice, Male Tiefling Paladin 8
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)9 (-1) 17 (+3)16 (+3)
Skills Deception +6, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 110 pp. Aquamarine (1500 gp). Deep blue spinel (1500 gp). Citrine (80 gp). Pink pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a violet tunic with tan highlights, and long brown pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He wears a small hat to hide his balding. His eyes are green and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. Tricking is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Tricking lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he feels threatened by others

Ideals: Disciplined. Flaws: Fearful. Bonds: Family, Rich, Has a crush. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Tricking Grass, Male Tabaxi Adept 3
Medium (6'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs

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