Kellen Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his brother's freedom.
Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark
Ideals: Artistic, Impeccable. Flaws: Secretive. Bonds: Attractive, Adventurer, Family. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Orc, Druidic, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ghaliver Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears brown painted combat armor at almost all times. His hair is blonde, silky, and of moderate length. His violet eyes dart from person to person to random spaces in the air.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 10)
Armor Class 16
Hit Points 42 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 1300 gp.
Jebeddo Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His Stetson hat is riddled with cuts and holes. His violet eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Gnomish culture. He is a great chef.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Religious, Mentor. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 87 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 29000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver comb with moonstones (300 gp).
Rangrim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear pastel clothing when he does not wear armor and is in decent physical shape. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Rangrim embodies much of what other species detest in the Dwarves. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Shoemaker
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 250 gp.
Duergath Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His brown hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Duergath was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Bonds: Attractive, Job, Adventurer, Family. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 cp.
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