Norkruuth Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black coat over a grey low-cut shirt, and a broad hat upon his head. His black crest is heavily combed to the left. His gold eyes peer out from beneath his broad black hat.
Personality: Overbrimming with self-confidence, Norkruuth isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Norkruuth was raised in a hard working conservative environment. His childhood dream was to be a Healer, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his sister
Ideals: Impeccable, Opinionated. Bonds: Job, Adventurer, Family. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Frederick Walcott, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in a clean tan cloak covering his clean studded leather. His hair is long and silver with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. He wears large thick round spectacles.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north his family was never financially stable. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To be a Soapmaker again; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Family, Poor, Job. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Qemuel Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. His dark red hair is drawn into a tight pony tail with a clover scrunchie. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He was granted martial powers by his dying brother.
Motivation: Wants to work out more often; and money/treasure
Ideals: Gifted, Athletic. Flaws: Addict. Bonds: Job, Rich. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 20 (+5) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Terran, Halfling, Auran, Orc
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Ur-Lasu Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'5" and has a large grey mantle and cape that has been intricately interwoven into his green robe. His right leg appears badly burned and disfigured. His head has been shaved. He has violet eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born the only child of a wealthy merchant. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has been a successful dealer in antiques buying low and selling high.
Motivation: Revenge; and someone believes him a fraud
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Cook
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Goblin, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Windy Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. His orange fur is matted, messy, and big. His eyes are a pleasant copper.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.
History: His father raised him in a mountain cabin. He has had some formal singing training, and achieved minor success. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
