Sethrekar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a robe, a symbol of his god around his neck, and a club on his belt and is in decent physical shape. His brass crest is long and unkept. His thin eyebrows rest above his beady red eyes.
Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. Flattery will make him almost putty in your hands.
History: Born in the east to a Sailor, Sethrekar learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Has a crush, Job. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
Whurbin Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long golden hair kept up in a rat tail. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the west, but his parents moved at a very young age to the east. Whurbin was born on a far western island where he grew up under the tutelage of his father, an expert Sculptor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To share knowledge with the world; and meet up once more with his childhood friend
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 9000 sp. 1 Minor magic item.
Yurk Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. He wears a small hat to hide his balding. He has gleaming, smiling hazel eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Joker. Flaws: Shy. Bonds: Rich, Adventurer, Has a crush. Occupation: Roofer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp.
Orsik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. He wears a deerstalker hat to hide his balding. He has violet eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of gnolls once and for all.
History: Orsik was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many gnolls want him driven away
Ideals: Fighting, Athletic, Persistence, Logical. Flaws: Antagonistic. Bonds: Enemies. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 700 gp.
Norman Hastings, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His wide-brimmed hat is riddled with cuts and holes. His blue eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Barkeep job and began his own company from there.
Motivation: Human compassion.
Ideals: Entrepeneur. Flaws: Ugly, Racist, Disease. Bonds: Job. Occupation: Barkeep
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 7000 sp.
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