Trym Prescott, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky black painted plate armor. He wears a wide-brimmed hat to cover his moderate length golden hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Logical, Artistic, Entrepeneur. Bonds: Enemies. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Krûk Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his blonde hair up. He has a dull look in his amber eyes.
Personality: Krûk wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. Krûk was born on a far northern forest where he grew up under the tutelage of his mother, an expert Engraver. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Disciplined, Justice. Bonds: Immigrant, Job, Slave. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2500 sp.
Moon Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is wearing colorful clothing, dressed as a Fletcher. His clothes are grease stained in places. His fur is brown and very short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of northern immigrants he idolized his father. In his 15th year, his parents were killed by a illithids raid, leaving Moon alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.
Motivation: He wants revenge against illithids; and many illithids want him driven away
Ideals: Persistence, Professionalism. Flaws: Addict. Bonds: Poor, Immigrant, Enemies. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 39000 sp. Embroidered and bejeweled glove (1000 gp). Golden circlet with four aquamarines (1000 gp). Silver chalice with lapis lazuli gems (110 gp).
Halimath Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown costume with the symbols of luck on his torso. He is bald on top and has large blonde tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a desert tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp. 1 Darkwood Buckler.
Berrian Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears skinny pants and wears a pastel and red robe with the hood down. His whole body is exceptionally muscular. His moppish white hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He has always had a great fascination with Elven culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Berrian has worked very hard to control his curse. He left for the south, certain he would find work there.
Motivation: A strong sense of loyalty to Elven people.
Flaws: Racist, Shy, Disease. Bonds: Immigrant. Occupation: Stylist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
