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Chem Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is thinning but still full. His eyes are white and catlike.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Chem was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Tiefling compassion; and he has money and likes to spend it

Ideals: Persistence. Flaws: Racist. Bonds: Rich, Attractive, Job, Military. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Chem Knack, Male Tiefling Bard 5
Medium (6'8") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)18 (+4) 16 (+3)17 (+3)
Skills Insight +6, Performance +6
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Celestial, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 100 gp.


Social Check DCs


Anselm Trollope, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west to a Tailor, Anselm learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Racist. Bonds: Religious, Job, Criminal record. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Anselm Trollope, Male Human Bard 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp.


Social Check DCs


Geoffrey Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey shirt with thin white vertical stripes and black pants. He has moderate length white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Fawcett, Male Human Expert 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 120 gp. Rock crystal (40 gp).


Social Check DCs


Gerald Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears his auburn hair down. His eyes are blue and catlike.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gerald was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Barber and was forced into it by his family.

Bonds: Attractive, Job, Rich, Family, Mentor. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Qualanthri, Male Half-Elf Adept 2
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs


Zogdûsh Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: This man loves music and to teach people music more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Zogdûsh lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Impeccable. Bonds: Adventurer, Family, Immigrant. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Zogdûsh Anderton, Male Half-Orc Cleric 7
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. Blue star sapphire (1500 gp).


Social Check DCs

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