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Advanced [show]


Dayereth Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. He has a red handlebar mustache and slicked back red hair. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a desert tribe. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dayereth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Dayereth Goltorah, Male Half-Elf Wizard 4
Medium (4'11") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 1 Minor magic item.


Social Check DCs


Aramil Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his black hair in a flapper bob. His eyes are blue.

Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: An old rival family wants him found; and several ex partners dislike his way of doing things and want revenge

Bonds: Poor, Enemies, Religious, Immigrant, Family. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Aramil Ethanasath, Male Elf Cleric 5
Medium (4'8") Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 9 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)9 (-1) 14 (+2)16 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp. Zircon (70 gp). Freshwater pearl (9 gp). Bloodstone (70 gp). Chrysoberyl (140 gp). 1 Minor magic item.


Social Check DCs


Gildmak Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and carries sickles. His auburn hair is matted, messy, and big. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out east to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Gildmak Deephollow, Male Halfling Sorcerer 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Ribbles Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Priest. His black hair is cut jaggedly and amateurishly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions

Ideals: Impeccable. Flaws: Ugly, Cynical. Bonds: Religious, Nature, Job. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Ribbles Fabblestabble, Male Gnome Monk 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 86 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Medicine +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Violet garnet (1600 gp). Fiery yellow corundum (600 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Silver pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His beige fur is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot resist a sob story and will often dote over anyone who has one.

History: Shifting lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has worked as a Gardener like his mother before him.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Shifting Timber, Male Tabaxi Fighter 3
Medium (6'7") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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