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Advanced [show]


Fargrim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this western man wears tattered old clothes. His chestnut hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is obsessed with his god.

History: He was born in the west, but his parents moved at a very young age to the east. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Fargrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Religious, Immigrant. Occupation: Seamstress

Voice: Low range voice

Attributes [hide]

Fargrim Daraln, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)15 (+2) 12 (+1)9 (-1)
Skills Athletics +5, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4

Possessions: 120 gp. Obsidian (12 gp). 3 Smokesticks.


Social Check DCs


Tree Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a black and white robe with the hood down. His fur is brown, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Tree was left his mother's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Emotional, Hedonist. Bonds: Attractive, Military. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Tree Peak, Male Tabaxi Monk 3
Medium (6'4") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Frederick Darby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy brown suit. His blonde hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants to meet his childhood hero; and to reunite with his absent mother

Ideals: Professionalism, Entrepeneur. Flaws: Insane. Bonds: Attractive, Family, Adventurer. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frederick Darby, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and tends to wear a large blue jacket. He has red hair. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: To pay off his debts; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Military, Adventurer, Debt. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Jocelyn Burrows, Male Half-Elf Cleric 13
Medium (5'9") Half-Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 53 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 3000 gp. Moss agate (9 gp). Chrysoberyl (50 gp). Obsidian (9 gp). Hematite (9 gp). Bloodstone (60 gp). Jasper (60 gp). Silver pearl (50 gp). Blue quartz (9 gp). Blue quartz (9 gp). Lapis lazuli (9 gp). 1 Medium magic item.


Social Check DCs


Dazzazn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in white turtlenecks beneath a grey coat with yellow slacks. His rusty crest is singed and shortened. His eyes are gold and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and wants a kiss

Ideals: Professionalism, Opinionated, Gifted. Flaws: Ugly, PTSD. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Dazzazn Norixius, Male Dragonborn Ranger 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills History +6, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs

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