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Advanced [show]


Tree Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His gray fur is unkempt and raggedy. His thin eyebrows rest above his beady yellow eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Tree grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Tree Fang, Male Tabaxi Warrior 8
Medium (5'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 400 gp. Rose (20 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His lavender fur is lengthy and is close to two feet long. His thin eyebrows rest above his beady blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast desert. Seven abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Seven Timber, Male Tabaxi Sorcerer 10
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 42 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Deception +7, Survival +5
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: Just what you see.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean brown cloak covering his clean studded leather. He wears his black fur down. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Athletic, Entrepeneur. Flaws: Cynical. Bonds: Poor, Criminal record. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Great In the Wind, Male Tabaxi Ranger 10
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Giant
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish red hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he uses money and sex appeal to get what he needs

Ideals: Professionalism, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Barendd Goldfinder, Male Dwarf Wizard 4
Medium (4'4") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp. Alexandrite (600 gp). Tourmaline (150 gp). Moonstone (60 gp). Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs


Raymond Mori, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of the sun god around his neck, and a flail on his belt. His white hair is matted, messy, and big. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Barber.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Mori, Male Human Warrior 9
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 43 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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