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Advanced [show]


Anthony Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple black robe with blue stripes complete with hood. His red hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Scribe, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Anthony Yorke, Male Human Cleric 6
Medium (6'2") Human, Neutral Evil (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 8000 sp. Golden pearl (70 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Ahrim Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries quarterstaffs. He wears his blue hair up. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying sister.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Ahrim Grief, Male Tiefling Adept 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His top hat is riddled with cuts and holes. His gold eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Priest in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Azzakh Orexijandilin, Male Dragonborn Wizard 4
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 18 (+4)11 (+0)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 1 Minor magic item.


Social Check DCs


Leaf Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a red coat over a brown low-cut shirt, and a small hat upon his head. He wears his brown fur down. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Hedonist. Bonds: Attractive, Military, Mentor, Rich. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Leaf Of Spirit, Male Tabaxi Wizard 6
Medium (6'3") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: Just what you see.


Social Check DCs


Oskar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large green mantle and cape that has been intricately interwoven into his red robe. His golden hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Hunter in town.

History: He was born in a small plains village. Oskar was born on a far eastern plains where he grew up under the tutelage of his father, an expert Hunter. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Job, Nature. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oskar Torevir, Male Dwarf Expert 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 55 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 100 pp. Smoky quartz (80 gp). Deep blue spinel (300 gp). Rock crystal (80 gp). Fire opal (500 gp). Red-brown spinel (90 gp). Blue quartz (12 gp). Iolite (80 gp). Bloodstone (80 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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