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Cimer Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: Nothing but the best is good enough for him; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Entrepeneur, Impeccable. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Cimer Charisma, Male Tiefling Aristocrat 5
Medium (5'8") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 4000 sp. Golden pearl (80 gp).


Social Check DCs


Valafar Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his white hair down. His face is scarred and worn.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Valafar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many dire rats want him driven away; and he has passion for adventuring and risk

Flaws: Ugly, Lazy. Bonds: Poor, Enemies, Adventurer. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Valafar Ecstasy, Male Tiefling Bard 8
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Rendar Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: The child of a Performer, who enjoyed hunting, Rendar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rendar took refuge in the old dungeon and found the beat up axe and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother

Flaws: Ugly, Terse, Addict. Bonds: Nature, Immigrant. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Rendar Sherwood, Male Half-Orc Expert 7
Medium (5'0") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Nature +2, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Osco Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His eyes are blue and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Body Guard business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, In love, Job, Criminal record. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Osco Hilltopple, Male Halfling Bard 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 20000 cp. Star rose quartz (70 gp). Lapis lazuli (10 gp). Brown-green garnet (100 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Holimion, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Thervan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to trick people and travel the world for free.

Motivation: Marry his brother to traveling adventurers; and he has money and likes to spend it

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Rich, Criminal record, Family. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Thervan Holimion, Male Elf Fighter 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 16 (+3)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Sylvan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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