Ralf Melancon, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is knotted and matted. His hazel eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Ralf studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his dancing dream.
Motivation: To be a Shoemaker again; and he has money and likes to spend it
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 600 gp. Tiger eye turquoise (16 gp). Moss agate (16 gp). Black opal (900 gp).
Adrex Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears professional attire. His crest is bronze and curly. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Regain custody of his son; and to reunite with his absent mother
Ideals: Optimist, Artistic, Fighting. Bonds: Attractive, Family. Occupation: Doctor
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 52 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Cockaby Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is matted, messy, and big. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Stylist business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Stylist like his mother before him.
Motivation: Further expansion of business; and balancing his hectic life and new stylist responsibilities is difficult
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Stylist
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Giant, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Malachite (15 gp).
Shamash Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Cook does. His crest is red and curly. His eyes are red and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a minor phobia of water and hates getting wet.
History: The child of a Seamstress, who enjoyed hunting, Shamash was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: He feels threatened by others.
Ideals: Disciplined. Flaws: Fearful, Addict. Bonds: Job, Nature. Occupation: Cook
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 12)
Armor Class 10
Hit Points 85 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 gp. Tiger eye turquoise (9 gp). Azurite (9 gp). Amber (160 gp). Golden yellow topaz (400 gp). Deep green spinel (160 gp). Moss agate (9 gp). Rock crystal (30 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ildrex Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blue crest is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Ildrex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 19)
Armor Class 14
Hit Points 72 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 17 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +8 / 5d8+2, Ranged +10 / 5d8+4, Grapple +4
Possessions: 1100 pp. Moonstone (50 gp). Eye agate (12 gp). Amber (160 gp). Lapis lazuli (12 gp). Zircon (50 gp). Rich purple corundum (700 gp). Blue star sapphire (700 gp). Golden yellow topaz (300 gp). Sardonyx (50 gp). Azurite (12 gp). Star rose quartz (50 gp). Star rose quartz (50 gp). Tiger eye turquoise (12 gp). Fiery yellow corundum (700 gp). Citrine (50 gp). Malachite (12 gp). Blue quartz (12 gp). White pearl (160 gp). Peridot (50 gp). Jet (160 gp). Moss agate (12 gp). Tiger eye turquoise (12 gp). Fire opal (700 gp). Alexandrite (300 gp). Pink diamond (4000 gp). Azurite (12 gp). Red-brown spinel (160 gp). Golden yellow topaz (300 gp). Azurite (12 gp). Red-brown spinel (160 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
