Dustin Clapham, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He has wavy silver hair. His amber eyes peer out from beneath his deerstalker blue hat.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He uses money and sex appeal to get what he needs; and he has passion for adventuring and risk
Ideals: Persistence. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 60 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: Aquamarine (600 gp). Aquamarine (600 gp). Peridot (30 gp). Deep green spinel (140 gp). Eye agate (16 gp). Freshwater pearl (16 gp). Violet garnet (600 gp). Amber (140 gp). Chrysoberyl (140 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joser Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of western immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Insane, Impulsive. Bonds: Rich, Immigrant, Adventurer. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Azurite (4 gp). Moss agate (4 gp). Citrine (40 gp). Sard (40 gp).
Kellen Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He has the majority of his body covered in plate, and his gloved hand is found clutching a axe. He has a long brown beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to raise his children well
Ideals: Opinionated. Flaws: Greedy, Disease. Bonds: Attractive. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 100 pp.
Orsik Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His black hair is styled in orderly dreadlocks. His ears are large.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a wizard, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Enemies, Mentor, Rich. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2100 sp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Seebo Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. He wears a colorful flower in his silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the east to a Farmer, Seebo learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Farmer for hire.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and wishes to resurrect an old love
Flaws: Antagonistic. Bonds: Attractive, Family, Job, In love. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 340 gp.
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Their contribution stands as a beacon of hope for all adventurers!