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NPC Generator

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Advanced [show]


Arjhan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear black tank tops with violet pants. His bronze crest is long and unkept. His fierce red eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He receives visions of the future at random moments

History: The child of a Soapmaker, who enjoyed hunting, Arjhan was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Criminal record, Nature. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Arjhan Xephyrbahnor, Male Dragonborn Paladin 8
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 160 pp.


Social Check DCs


Senteq Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is blonde and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 7 years old his parents immigrated from the east. Senteq abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Adventurer, Religious. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Senteq Humplebumple, Male Gnome Druid 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Namfoodle Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His silver hair is thinning but still full. His amber eyes dart from person to person.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: Born in the east to a Seamstress, Namfoodle learned a great deal about his father's area of expertise. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Insane, Insomniac. Bonds: Job, Debt. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Namfoodle Fiddlefen, Male Gnome Fighter 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Elven, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Spear Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His cinnamon fur is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Spear studied abroad. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of brigands; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Spear Candle, Male Tabaxi Ranger 5
Medium (6'1") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Athletics +6, Nature +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Rael Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His silver hair is greasy and uncared for. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Rael was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Family, Job. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Rael Aloro, Male Half-Elf Ranger 14
Medium (4'9") Half-Elf, Neutral Good (CR 14)
Armor Class 11
Hit Points 81 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Deception +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 3000 gp. Jasper (20 gp). Red-brown spinel (60 gp). Coral (60 gp). Iolite (20 gp). Jasper (20 gp). Hematite (4 gp). Aquamarine (1500 gp). Alexandrite (1500 gp). White pearl (60 gp). Banded agate (4 gp). Rhodochrosite (4 gp). Jade (60 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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